Adobe Character Animator Free With Adobe Animate

Adobe Character Animator Free With Adobe Animate

Animation software fabricated by Adobe

Adobe Animate
Adobe Animate CC icon (2022).svg
Adobe Animate screenshot.png

A screenshot of Adobe Animate running on Windows

Original writer(s) FutureWave
Macromedia
Developer(s) Adobe Inc.
Stable release

2022 (22.0.4) / February 17, 2022; 2 months ago  (2022-02-17)

Written in C++, ActionScript, JavaScript, Haxe, Python
Operating system Windows 10 version 1703 and later on, macOS 10.12 Sierra and afterwards
Platform x64
Available in English
Type Multimedia
License Trialware software as a service
Website adobe.com/products/animate.html Edit this on Wikidata

Adobe Animate (formerly Adobe Flash Professional person, Macromedia Wink, and FutureSplash Animator) is a multimedia authoring and reckoner animation program developed by Adobe Inc. [one]

Animate is used to design vector graphics and animation for telly series, online animation, websites, web applications, rich spider web applications, game development, commercials, and other interactive projects. The program also offers support for raster graphics, rich text, audio video embedding, and ActionScript three.0 scripting. Animations may be published for HTML5, WebGL, Scalable Vector Graphics (SVG) blitheness and spritesheets, and legacy Flash Player (SWF) and Adobe AIR formats. [ii] The developed projects also extend to applications for Android, iOS, Windows Desktop and MacOS.

It was kickoff released in 1996 as FutureSplash Animator, and and so renamed Macromedia Wink upon its acquisition by Macromedia. It served every bit the main authoring surroundings for the Adobe Flash platform, vector-based software for creating animated and interactive content. It was renamed Adobe Animate in 2016 to more accurately reflect its market position then, since over a 3rd of all content created in Animate uses HTML5. [2] [3] [4]

History [ edit ]

The first version of Adobe Flash/Adobe Breathing was FutureSplash Animator, a vector graphics and vector animations plan released in May 1996. FutureSplash Animator was developed by FutureWave Software, a small-scale software company whose first product, SmartSketch, was a vector-based drawing program for pen-based computers. With the implosion of the pen-oriented operated systems, it was ported to Microsoft Windows as well as Apple Inc.'s Classic Mac OS. In 1995, the company decided to add blitheness abilities to their product and to create a vector-based blitheness platform for Globe Wide Web; hence FutureSplash Animator was created. (At that time, the but fashion to deploy such animations on the web was through the use of Java.) The FutureSplash animation engineering was used on websites such as MSN, The Simpsons website and Disney Daily Smash of The Walt Disney Company. [5] [vi]

In Dec 1996, Macromedia bought FutureWave and rebranded the production as Macromedia Flash, a brand name that connected for 8 major versions. Adobe Systems caused Macromedia in 2005, and re-branded the product Adobe Flash Professional to distinguish it from the player, Adobe Wink Player. It was included equally role of the Artistic Suite of products from CS3 to CS6, until Adobe phased out the Creative Suite lineup in favor of Creative Cloud (CC). [vii]

On Dec 1, 2015, Adobe announced that the program would be renamed Adobe Animate on its adjacent major update. The motion comes equally part of an effort to disassociate the programme from Adobe Flash Player, acknowledging its increased utilize for authoring HTML5 and video content, and an attempt to begin discouraging the use of Wink Player in favor of web standards-based solutions. [eight] The first version under the new proper noun was released February 8, 2016. [1] Although Adobe Animate is moving towards spider web-standard file formats, Flash (.swf) and Air (.air) formats are still officially supported. [ix] On June sixteen, 2022, as office of Adobe's 'Evolving Brand Identity', Adobe Animate unveiled a complete redesign of its logo in which, for the first fourth dimension in almost 20 years, the main colour was inverse—from blood-red to imperial.

Versions [ edit ]

Release Year Icon Description
FutureSplash

Animator

1996 Future Splash Animator icon.png Initial version of Flash released in May, 1996 with basic editing tools and a timeline. [10] [11]
Macromedia Wink 1 1996 Macromedia Flash 5 Logo.png A re-branded version of the FutureSplash Animator, released on December 18, 1996, under the name Macromedia Flash i.0. The name "Flash" was created by blending the words Future and Splash. [12] [11]
Macromedia Flash 2 1997 Released with Flash Histrion 2, new features include synchronized WAV and AIFF sound support, enhanced bitmap editing, Macromedia FreeHand integration, TrueType and PostScript fonts support, color transformations, auto-trace and the object library. [13] [14]
Macromedia Flash iii 1998 Released with Flash Role player 3, new features include shape tweening, the picture show clip element, JavaScript plug-in integration, PNG support, sprite animation, vector & bitmap transparency, bandwidth profiling and an external stand up-solitary actor. [15]
Macromedia Flash 4 1999 Released with Flash Histrion iv, new features include a redesigned user interface, internal variables, an input field, improved timeline (smart guides, outline color mode), advanced ActionScript, publish settings panel and MP3 audio streaming. [sixteen]
Macromedia Flash 5 2000 Released with Flash Actor five, new features include pen and sub-selection tools, ActionScript one.0 (based on ECMAScript, making it very similar to JavaScript in syntax), XML support, Smartclips (the precursor to components in Flash), HTML text formatting added for dynamic text. [17]
Macromedia Wink MX (6) 2002 Macromedia Flash 6 icon.png Released with Flash Player 6, new features include context-sensitive backdrop panel, timeline folders, improved color mixer, a video codec (Sorenson Spark), Unicode, v1 UI Components, compression, ActionScript vector drawing API. [18]
Macromedia Flash MX 2004 (7) 2003 Released with Wink Player vii, new features include screens (forms for not-linear land-based development and slides for organizing content in a linear slide format like PowerPoint), modest font size rendering, timeline effects, updated templates, high-allegiance import and video import magician. [19]

ActionScript ii.0 was released with this version, enabling object-oriented programming simply lacking the easier "Script help" method of writing code. JavaScript for Flash (JSFL) allowed users to write scripts to automate tasks within the Wink editor. New programming features included: web services integration, MP3/FLV media playback components, XML data service components, data binding APIs, the Project Panel, V2 UI components, and Transition libraries. [twenty]

Macromedia Flash eight 2005 Macromedia Flash 8 icon.png Released with Wink Player 8, new features include graphical filters (blur, driblet shadow, glow, etc.) and blend modes, easing control for animation, enhanced stroke backdrop (caps and joins), object-based drawing way, run-fourth dimension bitmap caching, FlashType advanced anti-aliasing for text, On2 VP6 advanced video codec, support for alpha transparency in video, a stand-alone encoder and advanced video importer, cue point support in FLV files, an advanced video playback component, and an interactive mobile device emulator. [21]

Macromedia Flash Basic viii, a "lite" version of the Flash authoring tool targeted to new users who just wanted to exercise a basic drawing, blitheness, and interactivity. The Bones product was eventually stopped.

Adobe Wink CS3 (9) Professional 2007 Adobe Flash Professional CS3 icon.png Wink CS3 is the first version of Flash released under the Adobe brand proper name, and features improved integration with Adobe Photoshop, enhanced Quicktime video export, filter and movement tween copy-paste support, improved vector cartoon tools becoming more like Adobe Illustrator and Adobe Fireworks. [22]

ActionScript 3.0 was released with this version, along with ActionScript Virtual Machine 2.0 (AVM2) for faster lawmaking execution and garbage collection [23] New programming features included: strongly typed variables with type safety, runtime errors, improved events, display list instead of "depth" system, and many new classes (Socket, ByteArray, Loader, RegExp, etc.). [24] AS3 allowed unabridged applications to be written in code, without needing the Flash timeline.

Adobe Flash CS4 (10) Professional 2008 Adobe Flash Professional CS4 icon.png Wink CS4, released in September 23, 2008, introduces a new object-based motion-tween, renaming the former frame-based version as classic tween. Additions include basic 3D object manipulation, inverse kinematics (basic), a vertical properties panel, the Deco and Spray brush tools, motility presets and farther expansions to ActionScript 3.0 (Vector arrays). CS4 allows the developer to create animations with many features absent in prior versions. [25] [26]
Adobe Wink Professional CS5 (11) 2010 Adobe Flash Professional CS5 icon.png Flash CS5 was released in April 12, 2010, and launched for purchase on April xxx, 2010. Flash CS5 Professional includes support for publishing iPhone applications. [27] However, on Apr 8, 2010, Apple changed the terms of its Developer License to finer ban the employ of the Flash-to-iPhone compiler [28] and on April 20, 2010, Adobe announced that they will exist making no additional investments in targeting the iPhone and iPad in Flash CS5. [29]

Other features of Wink CS5 are a new text engine (TLF), new document templates, further improvement to inverse kinematics, new Deco tool effects, live FLV playback preview, and the code snippets panel. [thirty] [31]

Adobe Flash Professional person CS5.5 (eleven.5) 2011 Wink Professional CS5.v was released in 2011. It includes improved back up for publishing iPhone applications, post-obit Apple's revision of their iOS developer terms. [32] Wink CS5.5 also contains several features to improve mobile app workflows across devices. Some examples are content scaling and stage resizing, re-create and paste layers, sharing symbols beyond FLA files, symbol rasterization, incremental compilation, auto-save and file recovery, and integration with CS Live online services. [30]
Adobe Flash Professional CS6 (12) 2012 Adobe Flash Professional CS6 icon.png Adobe Flash Professional person CS6 was released in 2012. It includes support for publishing files as HTML5 and generating sprite sheets. [33] This is the concluding 32-chip version and terminal perpetually licensed version.
Adobe Flash Professional person CC (xiii) 2013 Adobe Flash Professional icon.png Flash Professional CC was released in June, 2013, as office of Adobe'southward Creative Cloud rebrand. Changes include a native 64-bit scene rendering engine, HiDPI user interface with Nighttime/Low-cal themes, unlimited pasteboard size, alive preview in shapes, fills and strokes, new distribute to keyframes pick, full-screen mode, centre stage button, multiple option support for layer properties, guides, masks, etc. Minor performance improvements and issues fixes, and the removal of legacy features such as ActionScript two support, every bit well as the removal of the bone tool, deco tool and spray brush tools. Every bit role of the Creative Cloud suite, Flash CC offered users the ability to synchronize settings and save files online. [34]
Adobe Wink Professional person CC 2014 (14) 2014 Flash Professional CC (2014) was released in June xviii, 2014. Information technology includes variable-width strokes, SVG consign, and WebGL publishing for animations, as well as a redesigned Motion Editor. [35]
Adobe Flash Professional person CC 2014 (fourteen.1) 2014 Flash Professional CC (2014.1) was released in October six, 2014, featuring expanded WebGL publishing abilities, castor custom settings (angle, flatness), and the power to import external SWFs. [35] Also, a new software development kit (SDK) enabling extensibility for custom platforms without depending on the Flash runtime, to achieve more viewers.
Adobe Wink Professional CC 2015 (15) 2015 Flash Professional CC (2015) was released in June 15, 2015, with the return of the os animation tool (inverse kinematics), import H.264 videos with audio, export bitmaps every bit spritesheet for HTML5 Canvas, brush scaling with stage zoom, universal certificate type converter, improved audio workflows, improved Motion Editor, panel locking, faster saving of FLA files, auto-recovery optimizations, organize imported GIFs in a library, library search by linkage name, invert selection, paste and overwrite frames. Programming features include code snippet support for WebGL, improved Custom Platform Support SDK, latest Flash Player (version 17.0), AIR SDK (version 17.0) and CreateJS libraries. [36]
Adobe Animate CC 2015 (15.one) 2016 Adobe Animate CC icon.svg Adobe Animate CC 2015 (xv.1) was released in February 8, 2016, shifts away from the "Wink" branding signifying the power to animate content and publish to video, HTML5 and Flash. Information technology includes tagged color swatches, Adobe Stock and Creative Cloud Libraries, vector art brushes, 360° rotatable stage and stage resizing with proportional content scaling, consign video upward to 4K resolution (for HiDPI or Retina Displays), HTML5 Canvas improvements (TypeKit back up, text as outlines, custom templates). [1] [37]
Adobe Animate CC 2015 (15.2) 2016 Adobe Animate CC 2015 (15.two) was released in June 20, 2016. Introduces the frame picker, layer opacity, expanded vector art brushes (pattern brushes, vector brush smoothing and tiling), improved web publishing options, custom colored onion skinning, advanced PSD and AI import options, HTML5 Canvas improvements (support for HiDPI and Retina Displays), updated Adobe Stock libraries panel. Latest Flash Role player (version 21), AIR SDK (version 21).

A sub-release was launched in August (15.two.1) adding Google Fonts support for HTML5 Sail, brush size customization to up to 200 instead of the original 8 and important bug fixes. [38] [39]

Adobe Animate CC 2017 (xvi) 2016 Adobe Animate CC 2017 was released in November 2016. Introduces a built-in camera tool, easing presets, stage clipping and stage outline, SWF annal format for layered file support in After Effects, pressure level and tilt back up for vector art brushes, timeline enhancements (display time forth with frame numbers, extend or reduce the time for a selected frame span, scale frame span with frames per 2d (fps)), reusable components in HTML5 Canvas. Latest Flash Role player (version 25), AIR SDK (version 25). [40] [41]
Adobe Animate CC 2022 (18) 2017 Adobe Animate CC 2022 was released in October, 2017. Introduces advanced layers, layer depth, camera improvements, timeline improvements (animation scrubbing on phase, time-based markers, tween span conversion to 1s, 2s, 3s, 4s or custom from the contextual card), actions code wizard for HTML5 canvass, component parameters console, conversion to other document types (WebGL, Actionscript 3.0, Adobe AIR (Desktop, Android, iOS)), texture atlas enhancements (back up for colour effects and masks in Unity), enhanced ease presets (property-wide custom easing) [42] [43]
Adobe Animate CC 2022 (nineteen) 2022 Adobe Breathing CC 2022 (19.0) was released in October, 2022, features a new habitation screen, layer parenting, automobile-lipsync, layer effects, VR authoring and publishing (Beta), vector and bitmap deformations with the nugget warp tool, texture publishing for HTML5 canvas, improved integration with After Effects, export to WebGL-glTF formats (standard and extended). [44]
Adobe Animate CC 2022 (19.ane) 2022 Adobe Animate CC 2022 (19.ane) was released in Dec, 2022, features force per unit area / tilt support for the eraser tool, paint bucket drag fill, SVG export improvements, Adobe Fonts support (formerly Typekit). [45]
Adobe Animate CC 2022 (19.2) 2022 Adobe Animate CC 2022 (19.2) was released in April, 2022, features layer alloy modes, Google AMPHTML Ad back up (Beta), frame picker enhancements (pivot symbol), brush-eraser sync settings, texture atlas enhancements (prepare resolution, optimize dimensions, export to multiple sprites and j.son file optimizations), faster save times, audio effects (correct / left channel settings, fade in / out, fade to right / left, custom) enhanced asset warping and image handling improvements. [46]
Adobe Breathing 2022 (20.0) 2022 Adobe Animate 2022 (20.0) was released in November, 2022, features a redesigned user interface, basic and proficient workspaces, enhanced properties panel (tool, object, frame and physician tabs), customizable toolbar, advanced settings for onion skinning, timeline layer coloring, new GPU fluid castor, integrated hands-on tutorial, enhanced video consign with Adobe Media Encoder, faster save times and timeline play. [47]
Adobe Animate 2022 (twenty.0.3) 2022 Adobe Animate 2022 (20.0.3) was released in April, 2022, features stream/split audio and blend modes support for HTML5 Canvas, Windows Ink support (Beta) and custom range video export. [48]
Adobe Animate 2022 (20.5) 2022 Adobe Animate CC icon (2022).svg Adobe Animate 2022 (20.5) was released in June, 2022, features auto-keyframe option, introduction of the avails panel, quick social share, hands-on tutorial creator and selective texture publishing. [49]
Adobe Breathing 2022 (21.0) 2022 Adobe Animate 2022 (21.0) was released in October, 2022, adds quick publishing for video, blithe GIF and HTML5 canvas formats, improved avails panel (default and custom tabs), timeline and symbol enhancements (customizable timeline tools, convert layers to symbol and interruption apart symbol options via the context menu, contrary play and loop back up for graphic symbols and new copy-paste tween options), advanced rigging (Beta), Windows Ink back up, bone tool enhancements (leaf-node constraints and split / merge armature spans), latest Flash Thespian (version 32), AIR SDK (version 32). [l]
Adobe Breathing 2022 (21.0.7) 2022 Adobe Animate 2022 (21.0.7) was released in June, 2022, features an enhanced Paint Fills Merely brush fashion, last frame looping choice for graphic symbols and of import bug fixes. [51]
Adobe Animate 2022 (22.0) 2022 Adobe Breathing 2022 (22.0) was released in October, 2022, adding scale,skew and flip propagation to layer parenting. [52]
Adobe Breathing 2022 (22.0.ii) 2022 Adobe Animate 2022 (22.0.ii) was released in December, 2022, features an improved asset warp tool with bone rigging capabilities. Additions include soft and hard bones, freeze joints, a mesh density slider, warp groundwork processing and pocket-sized bug fixes. [52]

See too [ edit ]

References [ edit ]

  1. ^ a b c Lardinois, Frederic (2016-02-09). "Adobe Launches Animate CC, Previously Known As Flash Professional". TechCrunch.
  2. ^ a b Flash is Expressionless, Long Alive Adobe Animate CC, Benjie Moss, Dec. 1, 2015, WebDesignerDepot
  3. ^ Shankland, Stephen (2015-12-02). "The death of Adobe'due south Flash is lingering, non sudden". CNet.
  4. ^ Adobe releases Wink Professional successor Breathing CC, Harrison Weber, February 8 2016, VentureBeat
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  6. ^ "The Flash History". flashmagazine.com. Archived from the original on 2022-08-02. Retrieved 2011-xi-12 .
  7. ^ Cunningham, Andrew (2013-05-06). "Adobe'due south Artistic Suite is dead, long alive the Creative Cloud". Ars Technica . Retrieved 2022-10-30 .
  8. ^ "Adobe bows to HTML5 and renames its Wink Professional person app". Engadget. AOL. Retrieved i December 2015.
  9. ^ "Welcome Adobe Animate CC, a new era for Flash Professional person". December 2015.
  10. ^ "Most FutureSplash Animator". FutureWave software. Archived from the original on 5 November 1996. Retrieved 25 March 2022.
  11. ^ a b Museum, Web Design. "FutureSplash Animator | Web Design Museum". www.webdesignmuseum.org . Retrieved 2022-03-26 .
  12. ^ "Macromedia Announces Wink -- The Easiest Way to Create Small and Fast Shockwave Multimedia". Macromedia. Archived from the original on 9 February 1999. Retrieved 25 March 2022.
  13. ^ "Flash ii New Features". Macromedia. 1997-04-12. Archived from the original on 1997-04-12. Retrieved 2022-03-26 .
  14. ^ "Macromedia Press Room - Press Releases". 1999-02-04. Archived from the original on 1999-02-04. Retrieved 2022-03-26 .
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  19. ^ Museum, Spider web Design. "Macromedia Flash MX 2004 | Web Design Museum". www.webdesignmuseum.org . Retrieved 2022-03-26 .
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  24. ^ ActionScript 3.0 overview, Adobe Developer Connexion
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  27. ^ "Adobe Labs — Adobe Flash Professional CS5: Applications for iPhone". Adobe. Archived from the original on xiii March 2010. Retrieved 2010-03-02 .
  28. ^ "New iPhone Developer Agreement Bans the Use of Adobe's Wink-to-iPhone Compiler". Daring Fireball. Archived from the original on thirty April 2010. Retrieved 2010-04-22 .
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  31. ^ "Adobe Flash Professional person CS5". Adobe Systems. Archived from the original on 12 April 2010. Retrieved 27 March 2022.
  32. ^ Apple Inc. modified terms & conditions for developers in the app shop. Adobe is developing once more for iPhone and iPad CS5
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  42. ^ "Announcing Adobe Breathing CC 2022". Adobe Blog . Retrieved 2022-11-25 .
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  44. ^ "What's new and changed in the October 2022 release of Animate (version 19.0)". helpx.adobe.com . Retrieved 2022-eleven-25 .
  45. ^ "What'southward New in Animate 19.1". helpx.adobe.com. Archived from the original on 2022-04-03. Retrieved 2022-11-25 .
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  51. ^ "Feature summary | Breathing (June 2022 release)". Adobe. {{cite spider web}}: CS1 maint: url-condition (link)
  52. ^ a b "Feature summary | Animate (Oct 2022 release)". Adobe. {{cite spider web}}: CS1 maint: url-status (link)

External links [ edit ]

Adobe Character Animator Free With Adobe Animate

Source: https://en.wikipedia.org/wiki/Adobe_Animate

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